/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

package lib ;

import java.awt.Color;
import java.awt.Image;

public class DefaultBoardRenderProperties<T extends Board> implements BoardRenderProperties<T> {

	public boolean isGridOn() {
		return true ;
	}

	public Color getCellColor (T board, int row, int col) {
		return null ;
	}

	public Image getCellImage (T board, int row, int col) {
		return null ;
	}

	public Color getCellBorderColor (T board, int row, int col) {
		return null ;
	}
	
	public Image getBackgroundImage () {
		return null ;
	}
	
	public Image getBottomBorder (boolean flip) {
		return null ;
	}
	
	public Image getTopBorder (boolean flip) {
		return null ;
	}
	
	public Image getLeftBorder (boolean flip) {
		return null ;
	}
	
	public Image getRightBorder (boolean flip) {
		return null ;
	}
	
	public Color getBackgroundColor () {
		return null ;
	}

	public float getOffsetX() {
		return 0;
	}

	public float getOffsetY() {
		return 0;
	}

	public float getPaddingX() {
		return 0;
	}

	public float getPaddingY() {
		return 0;
	}
}

